![]() ![]() Never played the MMO they made out of it, though. Actually, let me step back, I know it would, with multiple players in the same instance, but those kinds of massive world boss encounters can easily turn into a lagfest. I don't think the Ur-Dragon fight would really fit an MMO, per se. I mean, across the board, Dragon's Dogma had a lot of really interesting concepts getting floated around, and the Ur-Dragon was one of those. ![]() The Ur-Dragon was a really interesting fight. The Ur Dragon, I think it was called? Then you got loot after it died, based on the damage you did. Players from all over the world had to take turns chipping away at it until it finally died. You got a window of time to wail away at the thing’s massive health bar, then it flew away. ![]() It would actually be cool if the dragon fights were similar to what Capcom did with the big boss dragon in Dragon’s Dogma. ![]()
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